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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bmesh
*/
enum {
/** Vertices tags must match (special case). */
VERT_RESTRICT_TAG = (1 << 0),
/** Don't rotate out of degenerate state (needed for iterative rotation). */
EDGE_RESTRICT_DEGENERATE = (1 << 1),
};
/**
* \note This function sets the edge indices to invalid values.
*/
void BM_mesh_beautify_fill(BMesh *bm,
BMEdge **edge_array,
int edge_array_len,
short flag,
short method,
short oflag_edge,
short oflag_face);
/**
* Assuming we have 2 triangles sharing an edge (2 - 4),
* check if the edge running from (1 - 3) gives better results.
*
* \return (negative number means the edge can be rotated, lager == better).
*/
float BM_verts_calc_rotate_beauty(const BMVert *v1,
const BMVert *v2,
const BMVert *v3,
const BMVert *v4,
short flag,
short method);
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