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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_Device.h"
namespace blender::compositor {
/**
* \brief class representing a CPU device.
* \note for every hardware thread in the system a CPUDevice instance
* will exist in the workscheduler.
*/
class CPUDevice : public Device {
public:
CPUDevice(int thread_id);
/**
* \brief execute a WorkPackage
* \param work: the WorkPackage to execute
*/
void execute(WorkPackage *work) override;
int thread_id()
{
return m_thread_id;
}
protected:
int m_thread_id;
};
} // namespace blender::compositor
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