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/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor: 
 *		Jeroen Bakker 
 *		Monique Dewanchand
 */

#ifndef _COM_ChunkOrder_h_
#define _COM_ChunkOrder_h_

#include "COM_ChunkOrderHotspot.h"
class ChunkOrder {
private:
	unsigned int number;
	int x;
	int y;
	double distance;
public:
	ChunkOrder();
	void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots);
	friend bool operator<(const ChunkOrder& a, const ChunkOrder& b);
	
	void setChunkNumber(unsigned int chunknumber) {this->number = chunknumber;}
	void setX(int x) {this->x = x;}
	void setY(int y) {this->y = y;}
	unsigned int getChunkNumber() {return this->number;}
	double getDistance() {return this->distance;}
};

#endif