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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_ChunkOrder_h_
#define _COM_ChunkOrder_h_
#include "COM_ChunkOrderHotspot.h"
class ChunkOrder {
private:
unsigned int m_number;
int m_x;
int m_y;
double m_distance;
public:
ChunkOrder();
void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots);
friend bool operator<(const ChunkOrder &a, const ChunkOrder &b);
void setChunkNumber(unsigned int chunknumber) { this->m_number = chunknumber; }
void setX(int x) { this->m_x = x; }
void setY(int y) { this->m_y = y; }
unsigned int getChunkNumber() { return this->m_number; }
double getDistance() { return this->m_distance; }
};
#endif
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