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COM_Device.h « intern « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright 2011, Blender Foundation.
 */

#pragma once

#include "COM_WorkPackage.h"

/**
 * \brief Abstract class for device implementations to be used by the Compositor.
 * devices are queried, initialized and used by the WorkScheduler.
 * work are packaged as a WorkPackage instance.
 */
class Device {

 public:
  /**
   * \brief Declaration of the virtual destructor
   * \note resolve warning gcc 4.7
   */
  virtual ~Device()
  {
  }

  /**
   * \brief initialize the device
   */
  virtual bool initialize()
  {
    return true;
  }

  /**
   * \brief deinitialize the device
   */
  virtual void deinitialize()
  {
  }

  /**
   * \brief execute a WorkPackage
   * \param work: the WorkPackage to execute
   */
  virtual void execute(WorkPackage *work) = 0;

#ifdef WITH_CXX_GUARDEDALLOC
  MEM_CXX_CLASS_ALLOC_FUNCS("COM:Device")
#endif
};