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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2021, Blender Foundation.
*/
#pragma once
#include "COM_defines.h"
#include <ostream>
struct rcti;
namespace blender::compositor {
/**
* \brief Possible quality settings
* \see CompositorContext.quality
* \ingroup Execution
*/
enum class eCompositorQuality {
/** \brief High quality setting */
High = 0,
/** \brief Medium quality setting */
Medium = 1,
/** \brief Low quality setting */
Low = 2,
};
/**
* \brief Possible priority settings
* \ingroup Execution
*/
enum class eCompositorPriority {
/** \brief High quality setting */
High = 2,
/** \brief Medium quality setting */
Medium = 1,
/** \brief Low quality setting */
Low = 0,
};
/**
* \brief the execution state of a chunk in an ExecutionGroup
* \ingroup Execution
*/
enum class eWorkPackageState {
/**
* \brief chunk is not yet scheduled
*/
NotScheduled = 0,
/**
* \brief chunk is scheduled, but not yet executed
*/
Scheduled = 1,
/**
* \brief chunk is executed.
*/
Executed = 2,
};
/**
* \brief Work type to execute.
* \ingroup Execution
*/
enum class eWorkPackageType {
/**
* \brief Executes an execution group tile.
*/
Tile = 0,
/**
* \brief Executes a custom function.
*/
CustomFunction = 1
};
enum class PixelSampler {
Nearest = 0,
Bilinear = 1,
Bicubic = 2,
};
void expand_area_for_sampler(rcti &area, PixelSampler sampler);
std::ostream &operator<<(std::ostream &os, const eCompositorPriority &priority);
std::ostream &operator<<(std::ostream &os, const eWorkPackageState &execution_state);
} // namespace blender::compositor
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