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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
class MemoryManagerState;
#ifndef _COM_MemoryManagerState_h_
#define _COM_MemoryManagerState_h_
#include "COM_MemoryProxy.h"
#include "COM_MemoryBuffer.h"
#include <vector>
extern "C" {
#include "BLI_threads.h"
}
/**
* @brief State of a MemoryProxy in the MemoryManager.
* @ingroup Memory
*/
class MemoryManagerState {
private:
/**
* @brief reference to the MemoryProxy of this state
*/
MemoryProxy *memoryProxy;
/**
* @brief list of all chunkbuffers
*/
MemoryBuffer** chunkBuffers;
/**
* @brief size of the chunkBuffers
*/
unsigned int currentSize;
/**
* @brief lock to this memory for multithreading
*/
ThreadMutex mutex;
public:
/**
* @brief creates a new MemoryManagerState for a certain MemoryProxy.
*/
MemoryManagerState(MemoryProxy * memoryProxy);
/**
* @brief destructor
*/
~MemoryManagerState();
/**
* @brief get the reference to the MemoryProxy this state belongs to.
*/
MemoryProxy *getMemoryProxy();
/**
* @brief add a new memorybuffer to the state
*/
void addMemoryBuffer(MemoryBuffer* buffer);
/**
* @brief get the MemoryBuffer assiciated to a chunk.
* @param chunkNumber the chunknumber
*/
MemoryBuffer* getMemoryBuffer(unsigned int chunkNumber);
};
#endif
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