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COM_NodeGraph.h « intern « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright 2013, Blender Foundation.
 */

#pragma once

#include "DNA_node_types.h"

#ifdef WITH_CXX_GUARDEDALLOC
#  include "MEM_guardedalloc.h"
#endif

namespace blender::compositor {

class CompositorContext;
class Node;
class NodeInput;
class NodeOutput;

/**
 * Internal representation of DNA node data.
 * This structure is converted into operations by \a NodeCompiler.
 */
class NodeGraph {
 public:
  struct Link {
    NodeOutput *from;
    NodeInput *to;

    Link(NodeOutput *from, NodeInput *to) : from(from), to(to)
    {
    }
  };

 private:
  Vector<Node *> nodes_;
  Vector<Link> links_;

 public:
  ~NodeGraph();

  const Vector<Node *> &nodes() const
  {
    return nodes_;
  }
  const Vector<Link> &links() const
  {
    return links_;
  }

  void from_bNodeTree(const CompositorContext &context, bNodeTree *tree);

 protected:
  typedef std::pair<Vector<Node *>::iterator, Vector<Node *>::iterator> NodeRange;

  static bNodeSocket *find_b_node_input(bNode *b_node, const char *identifier);
  static bNodeSocket *find_b_node_output(bNode *b_node, const char *identifier);

  void add_node(Node *node, bNodeTree *b_ntree, bNodeInstanceKey key, bool is_active_group);
  void add_link(NodeOutput *from_socket, NodeInput *to_socket);

  void add_bNodeTree(const CompositorContext &context,
                     int nodes_start,
                     bNodeTree *tree,
                     bNodeInstanceKey parent_key);

  void add_bNode(const CompositorContext &context,
                 bNodeTree *b_ntree,
                 bNode *b_node,
                 bNodeInstanceKey key,
                 bool is_active_group);

  NodeOutput *find_output(const NodeRange &node_range, bNodeSocket *b_socket);
  void add_bNodeLink(const NodeRange &node_range, bNodeLink *b_nodelink);

  /* **** Special proxy node type conversions **** */
  /* These nodes are not represented in the node graph themselves,
   * but converted into a number of proxy links
   */

  void add_proxies_mute(bNodeTree *b_ntree,
                        bNode *b_node,
                        bNodeInstanceKey key,
                        bool is_active_group);
  void add_proxies_skip(bNodeTree *b_ntree,
                        bNode *b_node,
                        bNodeInstanceKey key,
                        bool is_active_group);

  void add_proxies_group_inputs(bNode *b_node, bNode *b_node_io);
  void add_proxies_group_outputs(const CompositorContext &context,
                                 bNode *b_node,
                                 bNode *b_node_io);
  void add_proxies_group(const CompositorContext &context, bNode *b_node, bNodeInstanceKey key);

  void add_proxies_reroute(bNodeTree *b_ntree,
                           bNode *b_node,
                           bNodeInstanceKey key,
                           bool is_active_group);

#ifdef WITH_CXX_GUARDEDALLOC
  MEM_CXX_CLASS_ALLOC_FUNCS("COM:NodeGraph")
#endif
};

}  // namespace blender::compositor