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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2013, Blender Foundation.
*/
#pragma once
#include "BLI_vector.hh"
#include <map>
#include <set>
#include "DNA_node_types.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace blender::compositor {
class CompositorContext;
class Node;
class NodeInput;
class NodeOutput;
/**
* Internal representation of DNA node data.
* This structure is converted into operations by \a NodeCompiler.
*/
class NodeGraph {
public:
struct Link {
NodeOutput *from;
NodeInput *to;
Link(NodeOutput *from, NodeInput *to) : from(from), to(to)
{
}
};
private:
Vector<Node *> m_nodes;
Vector<Link> m_links;
public:
NodeGraph();
~NodeGraph();
const Vector<Node *> &nodes() const
{
return m_nodes;
}
const Vector<Link> &links() const
{
return m_links;
}
void from_bNodeTree(const CompositorContext &context, bNodeTree *tree);
protected:
typedef std::pair<Vector<Node *>::iterator, Vector<Node *>::iterator> NodeRange;
static bNodeSocket *find_b_node_input(bNode *b_node, const char *identifier);
static bNodeSocket *find_b_node_output(bNode *b_node, const char *identifier);
void add_node(Node *node, bNodeTree *b_ntree, bNodeInstanceKey key, bool is_active_group);
void add_link(NodeOutput *fromSocket, NodeInput *toSocket);
void add_bNodeTree(const CompositorContext &context,
int nodes_start,
bNodeTree *tree,
bNodeInstanceKey parent_key);
void add_bNode(const CompositorContext &context,
bNodeTree *b_ntree,
bNode *b_node,
bNodeInstanceKey key,
bool is_active_group);
NodeOutput *find_output(const NodeRange &node_range, bNodeSocket *b_socket);
void add_bNodeLink(const NodeRange &node_range, bNodeLink *b_nodelink);
/* **** Special proxy node type conversions **** */
/* These nodes are not represented in the node graph themselves,
* but converted into a number of proxy links
*/
void add_proxies_mute(bNodeTree *b_ntree,
bNode *b_node,
bNodeInstanceKey key,
bool is_active_group);
void add_proxies_skip(bNodeTree *b_ntree,
bNode *b_node,
bNodeInstanceKey key,
bool is_active_group);
void add_proxies_group_inputs(bNode *b_node, bNode *b_node_io);
void add_proxies_group_outputs(bNode *b_node, bNode *b_node_io, bool use_buffer);
void add_proxies_group(const CompositorContext &context, bNode *b_node, bNodeInstanceKey key);
void add_proxies_reroute(bNodeTree *b_ntree,
bNode *b_node,
bNodeInstanceKey key,
bool is_active_group);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:NodeGraph")
#endif
};
} // namespace blender::compositor
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