1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
|
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_BlurNode.h"
#include "DNA_scene_types.h"
#include "DNA_node_types.h"
#include "COM_GaussianXBlurOperation.h"
#include "COM_GaussianYBlurOperation.h"
#include "COM_GaussianAlphaXBlurOperation.h"
#include "COM_GaussianAlphaYBlurOperation.h"
#include "COM_ExecutionSystem.h"
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_MathBaseOperation.h"
#include "COM_SetValueOperation.h"
BlurNode::BlurNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
bNode *editorNode = this->getbNode();
NodeBlurData *data = (NodeBlurData *)editorNode->storage;
InputSocket *inputSizeSocket = this->getInputSocket(1);
bool connectedSizeSocket = inputSizeSocket->isConnected();
const bNodeSocket *sock = this->getInputSocket(1)->getbNodeSocket();
const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;
CompositorQuality quality = context->getQuality();
if (data->filtertype == R_FILTER_FAST_GAUSS) {
FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
operationfgb->setData(data);
operationfgb->setbNode(editorNode);
this->getInputSocket(0)->relinkConnections(operationfgb->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operationfgb->getInputSocket(1), 1, graph);
this->getOutputSocket(0)->relinkConnections(operationfgb->getOutputSocket(0));
graph->addOperation(operationfgb);
addPreviewOperation(graph, operationfgb->getOutputSocket());
}
else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_REFERENCE) {
MathAddOperation *clamp = new MathAddOperation();
SetValueOperation *zero = new SetValueOperation();
addLink(graph, zero->getOutputSocket(), clamp->getInputSocket(1));
this->getInputSocket(1)->relinkConnections(clamp->getInputSocket(0), 1, graph);
zero->setValue(0.0f);
clamp->setUseClamp(true);
graph->addOperation(clamp);
graph->addOperation(zero);
GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
operationx->setData(data);
operationx->setbNode(editorNode);
operationx->setQuality(quality);
operationx->setSize(1.0f);
addLink(graph, clamp->getOutputSocket(), operationx->getInputSocket(0));
graph->addOperation(operationx);
GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
operationy->setData(data);
operationy->setbNode(editorNode);
operationy->setQuality(quality);
operationy->setSize(1.0f);
addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
graph->addOperation(operationy);
GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
operation->setData(data);
operation->setbNode(editorNode);
operation->setQuality(quality);
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
addLink(graph, operationy->getOutputSocket(), operation->getInputSocket(1));
graph->addOperation(operation);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
addPreviewOperation(graph, operation->getOutputSocket());
}
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->setData(data);
operationx->setbNode(editorNode);
operationx->setQuality(quality);
this->getInputSocket(0)->relinkConnections(operationx->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operationx->getInputSocket(1), 1, graph);
graph->addOperation(operationx);
GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
operationy->setData(data);
operationy->setbNode(editorNode);
operationy->setQuality(quality);
this->getOutputSocket(0)->relinkConnections(operationy->getOutputSocket());
graph->addOperation(operationy);
addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
addLink(graph, operationx->getInputSocket(1)->getConnection()->getFromSocket(), operationy->getInputSocket(1));
addPreviewOperation(graph, operationy->getOutputSocket());
if (!connectedSizeSocket) {
operationx->setSize(size);
operationy->setSize(size);
}
}
else {
GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
operation->setData(data);
operation->setbNode(editorNode);
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
operation->setQuality(quality);
graph->addOperation(operation);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
addPreviewOperation(graph, operation->getOutputSocket());
if (!connectedSizeSocket) {
operation->setSize(size);
}
}
}
|