Welcome to mirror list, hosted at ThFree Co, Russian Federation.

COM_CompositorNode.cpp « nodes « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9e8b40d8af41e1da406e84d6f9e7bf2322b7c775 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor: 
 *		Jeroen Bakker 
 *		Monique Dewanchand
 */

#include "COM_CompositorNode.h"
#include "COM_CompositorOperation.h"
#include "COM_ExecutionSystem.h"

CompositorNode::CompositorNode(bNode *editorNode) : Node(editorNode)
{
	/* pass */
}

void CompositorNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
{
	bNode *editorNode = this->getbNode();
	bool is_active = (editorNode->flag & NODE_DO_OUTPUT_RECALC) ||
	                 context.isRendering();
	bool ignore_alpha = (editorNode->custom2 & CMP_NODE_OUTPUT_IGNORE_ALPHA) != 0;

	NodeInput *imageSocket = this->getInputSocket(0);
	NodeInput *alphaSocket = this->getInputSocket(1);
	NodeInput *depthSocket = this->getInputSocket(2);

	CompositorOperation *compositorOperation = new CompositorOperation();
	compositorOperation->setSceneName(context.getScene()->id.name);
	compositorOperation->setRenderData(context.getRenderData());
	compositorOperation->setViewName(context.getViewName());
	compositorOperation->setbNodeTree(context.getbNodeTree());
	/* alpha socket gives either 1 or a custom alpha value if "use alpha" is enabled */
	compositorOperation->setUseAlphaInput(ignore_alpha || alphaSocket->isLinked());
	compositorOperation->setActive(is_active);
	
	converter.addOperation(compositorOperation);
	converter.mapInputSocket(imageSocket, compositorOperation->getInputSocket(0));
	/* only use alpha link if "use alpha" is enabled */
	if (ignore_alpha)
		converter.addInputValue(compositorOperation->getInputSocket(1), 1.0f);
	else
		converter.mapInputSocket(alphaSocket, compositorOperation->getInputSocket(1));
	converter.mapInputSocket(depthSocket, compositorOperation->getInputSocket(2));
	
	converter.addNodeInputPreview(imageSocket);
}