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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_GlareNode.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_GlareFogGlowOperation.h"
#include "COM_GlareGhostOperation.h"
#include "COM_GlareSimpleStarOperation.h"
#include "COM_GlareStreaksOperation.h"
#include "COM_GlareThresholdOperation.h"
#include "COM_MixOperation.h"
#include "COM_SetValueOperation.h"
#include "DNA_node_types.h"
namespace blender::compositor {
GlareNode::GlareNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void GlareNode::convertToOperations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
bNode *node = this->getbNode();
NodeGlare *glare = (NodeGlare *)node->storage;
GlareBaseOperation *glareoperation = nullptr;
switch (glare->type) {
default:
case 3:
glareoperation = new GlareGhostOperation();
break;
case 2: /* Streaks. */
glareoperation = new GlareStreaksOperation();
break;
case 1: /* Fog glow. */
glareoperation = new GlareFogGlowOperation();
break;
case 0: /* Simple star. */
glareoperation = new GlareSimpleStarOperation();
break;
}
BLI_assert(glareoperation);
glareoperation->setGlareSettings(glare);
GlareThresholdOperation *thresholdOperation = new GlareThresholdOperation();
thresholdOperation->setGlareSettings(glare);
SetValueOperation *mixvalueoperation = new SetValueOperation();
mixvalueoperation->setValue(glare->mix);
MixGlareOperation *mixoperation = new MixGlareOperation();
mixoperation->set_canvas_input_index(1);
mixoperation->getInputSocket(2)->setResizeMode(ResizeMode::FitAny);
converter.addOperation(glareoperation);
converter.addOperation(thresholdOperation);
converter.addOperation(mixvalueoperation);
converter.addOperation(mixoperation);
converter.mapInputSocket(getInputSocket(0), thresholdOperation->getInputSocket(0));
converter.addLink(thresholdOperation->getOutputSocket(), glareoperation->getInputSocket(0));
converter.addLink(mixvalueoperation->getOutputSocket(), mixoperation->getInputSocket(0));
converter.mapInputSocket(getInputSocket(0), mixoperation->getInputSocket(1));
converter.addLink(glareoperation->getOutputSocket(), mixoperation->getInputSocket(2));
converter.mapOutputSocket(getOutputSocket(), mixoperation->getOutputSocket());
}
} // namespace blender::compositor
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