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COM_HueSaturationValueNode.cpp « nodes « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor: 
 *		Jeroen Bakker 
 *		Monique Dewanchand
 */

#include "COM_HueSaturationValueNode.h"

#include "COM_ConvertOperation.h"
#include "COM_ExecutionSystem.h"
#include "COM_MixOperation.h"
#include "COM_SetColorOperation.h"
#include "COM_SetValueOperation.h"
#include "COM_ChangeHSVOperation.h"
#include "DNA_node_types.h"

HueSaturationValueNode::HueSaturationValueNode(bNode *editorNode) : Node(editorNode)
{
	/* pass */
}

void HueSaturationValueNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
	InputSocket *valueSocket = this->getInputSocket(0);
	InputSocket *colorSocket = this->getInputSocket(1);
	OutputSocket *outputSocket = this->getOutputSocket(0);
	bNode *editorsnode = getbNode();
	NodeHueSat *storage = (NodeHueSat *)editorsnode->storage;

	ConvertRGBToHSVOperation *rgbToHSV = new ConvertRGBToHSVOperation();
	ConvertHSVToRGBOperation *hsvToRGB = new ConvertHSVToRGBOperation();
	ChangeHSVOperation *changeHSV = new ChangeHSVOperation();
	MixBlendOperation *blend = new MixBlendOperation();

	colorSocket->relinkConnections(rgbToHSV->getInputSocket(0), 1, graph);
	addLink(graph, rgbToHSV->getOutputSocket(), changeHSV->getInputSocket(0));
	addLink(graph, changeHSV->getOutputSocket(), hsvToRGB->getInputSocket(0));
	addLink(graph, hsvToRGB->getOutputSocket(), blend->getInputSocket(2));
	addLink(graph, rgbToHSV->getInputSocket(0)->getConnection()->getFromSocket(), blend->getInputSocket(1));
	valueSocket->relinkConnections(blend->getInputSocket(0), 0, graph);
	outputSocket->relinkConnections(blend->getOutputSocket());

	changeHSV->setHue(storage->hue);
	changeHSV->setSaturation(storage->sat);
	changeHSV->setValue(storage->val);

	blend->setResolutionInputSocketIndex(1);

	graph->addOperation(rgbToHSV);
	graph->addOperation(hsvToRGB);
	graph->addOperation(changeHSV);
	graph->addOperation(blend);
}