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/*
* Copyright 2012, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
* Sergey Sharybin
*/
#include "COM_Node.h"
/**
* \brief KeyingNode
* \ingroup Node
*/
class KeyingNode : public Node {
protected:
NodeOperationOutput *setupPreBlur(NodeConverter &converter, NodeInput *inputImage, int size) const;
NodeOperationOutput *setupPostBlur(NodeConverter &converter, NodeOperationOutput *postBlurInput, int size) const;
NodeOperationOutput *setupDilateErode(NodeConverter &converter, NodeOperationOutput *dilateErodeInput, int distance) const;
NodeOperationOutput *setupFeather(NodeConverter &converter, const CompositorContext &context, NodeOperationOutput *featherInput,
int falloff, int distance) const;
NodeOperationOutput *setupDespill(NodeConverter &converter, NodeOperationOutput *despillInput, NodeInput *inputSrceen,
float factor, float colorBalance) const;
NodeOperationOutput *setupClip(NodeConverter &converter, NodeOperationOutput *clipInput, int kernelRadius, float kernelTolerance,
float clipBlack, float clipWhite, bool edgeMatte) const;
public:
KeyingNode(bNode *editorNode);
void convertToOperations(NodeConverter &converter, const CompositorContext &context) const;
};
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