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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2012, Blender Foundation.
*/
#include "COM_KeyingScreenNode.h"
#include "COM_ExecutionSystem.h"
#include "COM_KeyingScreenOperation.h"
extern "C" {
# include "DNA_movieclip_types.h"
}
KeyingScreenNode::KeyingScreenNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void KeyingScreenNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
{
bNode *editorNode = this->getbNode();
MovieClip *clip = (MovieClip *) editorNode->id;
NodeKeyingScreenData *keyingscreen_data = (NodeKeyingScreenData *) editorNode->storage;
NodeOutput *outputScreen = this->getOutputSocket(0);
// always connect the output image
KeyingScreenOperation *operation = new KeyingScreenOperation();
operation->setMovieClip(clip);
operation->setTrackingObject(keyingscreen_data->tracking_object);
operation->setFramenumber(context.getFramenumber());
converter.addOperation(operation);
converter.mapOutputSocket(outputScreen, operation->getOutputSocket());
}
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