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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_TranslateNode.h"
#include "COM_TranslateOperation.h"
#include "COM_WrapOperation.h"
#include "COM_ExecutionSystem.h"
TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void TranslateNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
InputSocket *inputSocket = this->getInputSocket(0);
InputSocket *inputXSocket = this->getInputSocket(1);
InputSocket *inputYSocket = this->getInputSocket(2);
OutputSocket *outputSocket = this->getOutputSocket(0);
TranslateOperation *operation = new TranslateOperation();
bNode *bnode = this->getbNode();
NodeTranslateData *data = (NodeTranslateData *)bnode->storage;
if (data->wrap_axis) {
WrapOperation *wrapOperation = new WrapOperation();
wrapOperation->setWrapping(data->wrap_axis);
inputSocket->relinkConnections(wrapOperation->getInputSocket(0), 0, graph);
addLink(graph, wrapOperation->getOutputSocket(), operation->getInputSocket(0));
graph->addOperation(wrapOperation);
} else {
inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
}
if (data->relative) {
const RenderData *rd = context->getRenderData();
float fx = rd->xsch * rd->size / 100.0f;
float fy = rd->ysch * rd->size / 100.0f;
operation->setFactorXY(fx, fy);
}
inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph);
inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph);
outputSocket->relinkConnections(operation->getOutputSocket(0));
graph->addOperation(operation);
}
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