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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_BilateralBlurOperation.h"
#include "BLI_math.h"
extern "C" {
#include "RE_pipeline.h"
}
BilateralBlurOperation::BilateralBlurOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setComplex(true);
this->inputColorProgram = NULL;
this->inputDeterminatorProgram = NULL;
}
void BilateralBlurOperation::initExecution()
{
this->inputColorProgram = getInputSocketReader(0);
this->inputDeterminatorProgram = getInputSocketReader(1);
this->space = this->data->sigma_space + this->data->iter;
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
void BilateralBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
// read the determinator color at x, y, this will be used as the reference color for the determinator
float determinatorReferenceColor[4];
float determinator[4];
float tempColor[4];
float blurColor[4];
float blurDivider;
float space = this->space;
float sigmacolor = this->data->sigma_color;
int minx = floor(x - space);
int maxx = ceil(x + space);
int miny = floor(y - space);
int maxy = ceil(y + space);
float deltaColor;
this->inputDeterminatorProgram->read(determinatorReferenceColor, x, y, inputBuffers, data);
blurColor[0] = 0.0f;
blurColor[1] = 0.0f;
blurColor[2] = 0.0f;
blurColor[3] = 0.0f;
blurDivider = 0.0f;
for (int yi = miny ; yi < maxy ; yi+=QualityStepHelper::getStep()) {
for (int xi = minx ; xi < maxx ; xi+=QualityStepHelper::getStep()) {
// read determinator
this->inputDeterminatorProgram->read(determinator, xi, yi, inputBuffers, data);
deltaColor = fabsf(determinatorReferenceColor[0] - determinator[0])+
fabsf(determinatorReferenceColor[1] - determinator[1])+
fabsf(determinatorReferenceColor[2] - determinator[2]); // do not take the alpha channel into account
if (deltaColor< sigmacolor) {
// add this to the blur
this->inputColorProgram->read(tempColor, xi, yi, inputBuffers, data);
blurColor[0]+=tempColor[0];
blurColor[1]+=tempColor[1];
blurColor[2]+=tempColor[2];
blurColor[3]+=tempColor[3];
blurDivider += 1.0f;
}
}
}
if (blurDivider > 0.0f) {
color[0] = blurColor[0]/blurDivider;
color[1] = blurColor[1]/blurDivider;
color[2] = blurColor[2]/blurDivider;
color[3] = blurColor[3]/blurDivider;
}
else {
color[0] = 0.0f;
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 1.0f;
}
}
void BilateralBlurOperation::deinitExecution()
{
this->inputColorProgram = NULL;
this->inputDeterminatorProgram = NULL;
}
bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
rcti newInput;
int add = ceil(this->space)+1;
newInput.xmax = input->xmax + (add);
newInput.xmin = input->xmin - (add);
newInput.ymax = input->ymax + (add);
newInput.ymin = input->ymin - (add);
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
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