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COM_ConstantOperation.h « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright 2021, Blender Foundation.
 */

#pragma once

#include "COM_NodeOperation.h"

namespace blender::compositor {

/**
 * Base class for primitive constant operations (Color/Vector/Value). The rest of operations that
 * can be constant are evaluated into primitives during constant folding.
 */
class ConstantOperation : public NodeOperation {
 public:
  ConstantOperation();

  virtual const float *get_constant_elem() = 0;
};

}  // namespace blender::compositor