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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_NodeOperation.h"
namespace blender::compositor {
class ConvolutionFilterOperation : public NodeOperation {
private:
int m_filterWidth;
int m_filterHeight;
protected:
SocketReader *m_inputOperation;
SocketReader *m_inputValueOperation;
float m_filter[9];
public:
ConvolutionFilterOperation();
void set3x3Filter(
float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9);
bool determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output) override;
void executePixel(float output[4], int x, int y, void *data) override;
void initExecution() override;
void deinitExecution() override;
};
} // namespace blender::compositor
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