Welcome to mirror list, hosted at ThFree Co, Russian Federation.

COM_DespeckleOperation.cc « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: cfc437a6324c35b3249599179b6370d8efac06a3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2011 Blender Foundation. */

#include "MEM_guardedalloc.h"

#include "COM_DespeckleOperation.h"

namespace blender::compositor {

DespeckleOperation::DespeckleOperation()
{
  this->add_input_socket(DataType::Color);
  this->add_input_socket(DataType::Value);
  this->add_output_socket(DataType::Color);
  this->set_canvas_input_index(0);
  input_operation_ = nullptr;
  flags_.complex = true;
}
void DespeckleOperation::init_execution()
{
  input_operation_ = this->get_input_socket_reader(0);
  input_value_operation_ = this->get_input_socket_reader(1);
}

void DespeckleOperation::deinit_execution()
{
  input_operation_ = nullptr;
  input_value_operation_ = nullptr;
}

BLI_INLINE int color_diff(const float a[3], const float b[3], const float threshold)
{
  return ((fabsf(a[0] - b[0]) > threshold) || (fabsf(a[1] - b[1]) > threshold) ||
          (fabsf(a[2] - b[2]) > threshold));
}

void DespeckleOperation::execute_pixel(float output[4], int x, int y, void * /*data*/)
{
  float w = 0.0f;
  float color_org[4];
  float color_mid[4];
  float color_mid_ok[4];
  float in1[4];
  int x1 = x - 1;
  int x2 = x;
  int x3 = x + 1;
  int y1 = y - 1;
  int y2 = y;
  int y3 = y + 1;
  CLAMP(x1, 0, get_width() - 1);
  CLAMP(x2, 0, get_width() - 1);
  CLAMP(x3, 0, get_width() - 1);
  CLAMP(y1, 0, get_height() - 1);
  CLAMP(y2, 0, get_height() - 1);
  CLAMP(y3, 0, get_height() - 1);
  float value[4];
  input_value_operation_->read(value, x2, y2, nullptr);
  // const float mval = 1.0f - value[0];

  input_operation_->read(color_org, x2, y2, nullptr);

#define TOT_DIV_ONE 1.0f
#define TOT_DIV_CNR (float)M_SQRT1_2

#define WTOT (TOT_DIV_ONE * 4 + TOT_DIV_CNR * 4)

#define COLOR_ADD(fac) \
  { \
    madd_v4_v4fl(color_mid, in1, fac); \
    if (color_diff(in1, color_org, threshold_)) { \
      w += fac; \
      madd_v4_v4fl(color_mid_ok, in1, fac); \
    } \
  }

  zero_v4(color_mid);
  zero_v4(color_mid_ok);

  input_operation_->read(in1, x1, y1, nullptr);
  COLOR_ADD(TOT_DIV_CNR)
  input_operation_->read(in1, x2, y1, nullptr);
  COLOR_ADD(TOT_DIV_ONE)
  input_operation_->read(in1, x3, y1, nullptr);
  COLOR_ADD(TOT_DIV_CNR)
  input_operation_->read(in1, x1, y2, nullptr);
  COLOR_ADD(TOT_DIV_ONE)

#if 0
  input_operation_->read(in2, x2, y2, nullptr);
  madd_v4_v4fl(color_mid, in2, filter_[4]);
#endif

  input_operation_->read(in1, x3, y2, nullptr);
  COLOR_ADD(TOT_DIV_ONE)
  input_operation_->read(in1, x1, y3, nullptr);
  COLOR_ADD(TOT_DIV_CNR)
  input_operation_->read(in1, x2, y3, nullptr);
  COLOR_ADD(TOT_DIV_ONE)
  input_operation_->read(in1, x3, y3, nullptr);
  COLOR_ADD(TOT_DIV_CNR)

  mul_v4_fl(color_mid, 1.0f / (4.0f + (4.0f * (float)M_SQRT1_2)));
  // mul_v4_fl(color_mid, 1.0f / w);

  if ((w != 0.0f) && ((w / WTOT) > (threshold_neighbor_)) &&
      color_diff(color_mid, color_org, threshold_)) {
    mul_v4_fl(color_mid_ok, 1.0f / w);
    interp_v4_v4v4(output, color_org, color_mid_ok, value[0]);
  }
  else {
    copy_v4_v4(output, color_org);
  }

#undef TOT_DIV_ONE
#undef TOT_DIV_CNR
#undef WTOT
#undef COLOR_ADD
}

bool DespeckleOperation::determine_depending_area_of_interest(rcti *input,
                                                              ReadBufferOperation *read_operation,
                                                              rcti *output)
{
  rcti new_input;
  int addx = 2;  //(filter_width_ - 1) / 2 + 1;
  int addy = 2;  //(filter_height_ - 1) / 2 + 1;
  new_input.xmax = input->xmax + addx;
  new_input.xmin = input->xmin - addx;
  new_input.ymax = input->ymax + addy;
  new_input.ymin = input->ymin - addy;

  return NodeOperation::determine_depending_area_of_interest(&new_input, read_operation, output);
}

void DespeckleOperation::get_area_of_interest(const int input_idx,
                                              const rcti &output_area,
                                              rcti &r_input_area)
{
  switch (input_idx) {
    case IMAGE_INPUT_INDEX: {
      const int add_x = 2;  //(filter_width_ - 1) / 2 + 1;
      const int add_y = 2;  //(filter_height_ - 1) / 2 + 1;
      r_input_area.xmin = output_area.xmin - add_x;
      r_input_area.xmax = output_area.xmax + add_x;
      r_input_area.ymin = output_area.ymin - add_y;
      r_input_area.ymax = output_area.ymax + add_y;
      break;
    }
    case FACTOR_INPUT_INDEX: {
      r_input_area = output_area;
      break;
    }
  }
}

void DespeckleOperation::update_memory_buffer_partial(MemoryBuffer *output,
                                                      const rcti &area,
                                                      Span<MemoryBuffer *> inputs)
{
  const MemoryBuffer *image = inputs[IMAGE_INPUT_INDEX];
  const int last_x = get_width() - 1;
  const int last_y = get_height() - 1;
  for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
    const int x1 = MAX2(it.x - 1, 0);
    const int x2 = it.x;
    const int x3 = MIN2(it.x + 1, last_x);
    const int y1 = MAX2(it.y - 1, 0);
    const int y2 = it.y;
    const int y3 = MIN2(it.y + 1, last_y);

    float w = 0.0f;
    const float *color_org = it.in(IMAGE_INPUT_INDEX);
    float color_mid[4];
    float color_mid_ok[4];
    const float *in1 = nullptr;

#define TOT_DIV_ONE 1.0f
#define TOT_DIV_CNR (float)M_SQRT1_2

#define WTOT (TOT_DIV_ONE * 4 + TOT_DIV_CNR * 4)

#define COLOR_ADD(fac) \
  { \
    madd_v4_v4fl(color_mid, in1, fac); \
    if (color_diff(in1, color_org, threshold_)) { \
      w += fac; \
      madd_v4_v4fl(color_mid_ok, in1, fac); \
    } \
  }

    zero_v4(color_mid);
    zero_v4(color_mid_ok);

    in1 = image->get_elem(x1, y1);
    COLOR_ADD(TOT_DIV_CNR)
    in1 = image->get_elem(x2, y1);
    COLOR_ADD(TOT_DIV_ONE)
    in1 = image->get_elem(x3, y1);
    COLOR_ADD(TOT_DIV_CNR)
    in1 = image->get_elem(x1, y2);
    COLOR_ADD(TOT_DIV_ONE)

#if 0
  const float* in2 = image->get_elem(x2, y2);
  madd_v4_v4fl(color_mid, in2, filter_[4]);
#endif

    in1 = image->get_elem(x3, y2);
    COLOR_ADD(TOT_DIV_ONE)
    in1 = image->get_elem(x1, y3);
    COLOR_ADD(TOT_DIV_CNR)
    in1 = image->get_elem(x2, y3);
    COLOR_ADD(TOT_DIV_ONE)
    in1 = image->get_elem(x3, y3);
    COLOR_ADD(TOT_DIV_CNR)

    mul_v4_fl(color_mid, 1.0f / (4.0f + (4.0f * (float)M_SQRT1_2)));
    // mul_v4_fl(color_mid, 1.0f / w);

    if ((w != 0.0f) && ((w / WTOT) > (threshold_neighbor_)) &&
        color_diff(color_mid, color_org, threshold_)) {
      const float factor = *it.in(FACTOR_INPUT_INDEX);
      mul_v4_fl(color_mid_ok, 1.0f / w);
      interp_v4_v4v4(it.out, color_org, color_mid_ok, factor);
    }
    else {
      copy_v4_v4(it.out, color_org);
    }

#undef TOT_DIV_ONE
#undef TOT_DIV_CNR
#undef WTOT
#undef COLOR_ADD
  }
}

}  // namespace blender::compositor