Welcome to mirror list, hosted at ThFree Co, Russian Federation.

COM_DisplaceOperation.cc « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 1aec8e12242f75ac31a4c761d1a91b7b93c44e04 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2011 Blender Foundation. */

#include "COM_DisplaceOperation.h"

namespace blender::compositor {

DisplaceOperation::DisplaceOperation()
{
  this->add_input_socket(DataType::Color);
  this->add_input_socket(DataType::Vector);
  this->add_input_socket(DataType::Value);
  this->add_input_socket(DataType::Value);
  this->add_output_socket(DataType::Color);
  flags_.complex = true;

  input_color_program_ = nullptr;
}

void DisplaceOperation::init_execution()
{
  input_color_program_ = this->get_input_socket_reader(0);
  NodeOperation *vector = this->get_input_socket_reader(1);
  NodeOperation *scale_x = this->get_input_socket_reader(2);
  NodeOperation *scale_y = this->get_input_socket_reader(3);
  if (execution_model_ == eExecutionModel::Tiled) {
    vector_read_fn_ = [=](float x, float y, float *out) {
      vector->read_sampled(out, x, y, PixelSampler::Bilinear);
    };
    scale_x_read_fn_ = [=](float x, float y, float *out) {
      scale_x->read_sampled(out, x, y, PixelSampler::Nearest);
    };
    scale_y_read_fn_ = [=](float x, float y, float *out) {
      scale_y->read_sampled(out, x, y, PixelSampler::Nearest);
    };
  }

  width_x4_ = this->get_width() * 4;
  height_x4_ = this->get_height() * 4;
  input_vector_width_ = vector->get_width();
  input_vector_height_ = vector->get_height();
}

void DisplaceOperation::execute_pixel_sampled(float output[4],
                                              float x,
                                              float y,
                                              PixelSampler /*sampler*/)
{
  float xy[2] = {x, y};
  float uv[2], deriv[2][2];

  pixel_transform(xy, uv, deriv);
  if (is_zero_v2(deriv[0]) && is_zero_v2(deriv[1])) {
    input_color_program_->read_sampled(output, uv[0], uv[1], PixelSampler::Bilinear);
  }
  else {
    /* EWA filtering (without nearest it gets blurry with NO distortion) */
    input_color_program_->read_filtered(output, uv[0], uv[1], deriv[0], deriv[1]);
  }
}

bool DisplaceOperation::read_displacement(
    float x, float y, float xscale, float yscale, const float origin[2], float &r_u, float &r_v)
{
  float width = input_vector_width_;
  float height = input_vector_height_;
  if (x < 0.0f || x >= width || y < 0.0f || y >= height) {
    r_u = 0.0f;
    r_v = 0.0f;
    return false;
  }

  float col[4];
  vector_read_fn_(x, y, col);
  r_u = origin[0] - col[0] * xscale;
  r_v = origin[1] - col[1] * yscale;
  return true;
}

void DisplaceOperation::pixel_transform(const float xy[2], float r_uv[2], float r_deriv[2][2])
{
  float col[4];
  float uv[2]; /* temporary variables for derivative estimation */
  int num;

  scale_x_read_fn_(xy[0], xy[1], col);
  float xs = col[0];
  scale_y_read_fn_(xy[0], xy[1], col);
  float ys = col[0];
  /* clamp x and y displacement to triple image resolution -
   * to prevent hangs from huge values mistakenly plugged in eg. z buffers */
  CLAMP(xs, -width_x4_, width_x4_);
  CLAMP(ys, -height_x4_, height_x4_);

  /* displaced pixel in uv coords, for image sampling */
  read_displacement(xy[0], xy[1], xs, ys, xy, r_uv[0], r_uv[1]);

  /* Estimate partial derivatives using 1-pixel offsets */
  const float epsilon[2] = {1.0f, 1.0f};

  zero_v2(r_deriv[0]);
  zero_v2(r_deriv[1]);

  num = 0;
  if (read_displacement(xy[0] + epsilon[0], xy[1], xs, ys, xy, uv[0], uv[1])) {
    r_deriv[0][0] += uv[0] - r_uv[0];
    r_deriv[1][0] += uv[1] - r_uv[1];
    num++;
  }
  if (read_displacement(xy[0] - epsilon[0], xy[1], xs, ys, xy, uv[0], uv[1])) {
    r_deriv[0][0] += r_uv[0] - uv[0];
    r_deriv[1][0] += r_uv[1] - uv[1];
    num++;
  }
  if (num > 0) {
    float numinv = 1.0f / float(num);
    r_deriv[0][0] *= numinv;
    r_deriv[1][0] *= numinv;
  }

  num = 0;
  if (read_displacement(xy[0], xy[1] + epsilon[1], xs, ys, xy, uv[0], uv[1])) {
    r_deriv[0][1] += uv[0] - r_uv[0];
    r_deriv[1][1] += uv[1] - r_uv[1];
    num++;
  }
  if (read_displacement(xy[0], xy[1] - epsilon[1], xs, ys, xy, uv[0], uv[1])) {
    r_deriv[0][1] += r_uv[0] - uv[0];
    r_deriv[1][1] += r_uv[1] - uv[1];
    num++;
  }
  if (num > 0) {
    float numinv = 1.0f / float(num);
    r_deriv[0][1] *= numinv;
    r_deriv[1][1] *= numinv;
  }
}

void DisplaceOperation::deinit_execution()
{
  input_color_program_ = nullptr;
  vector_read_fn_ = nullptr;
  scale_x_read_fn_ = nullptr;
  scale_y_read_fn_ = nullptr;
}

bool DisplaceOperation::determine_depending_area_of_interest(rcti *input,
                                                             ReadBufferOperation *read_operation,
                                                             rcti *output)
{
  rcti color_input;
  rcti vector_input;
  NodeOperation *operation = nullptr;

  /* the vector buffer only needs a 2x2 buffer. The image needs whole buffer */
  /* image */
  operation = get_input_operation(0);
  color_input.xmax = operation->get_width();
  color_input.xmin = 0;
  color_input.ymax = operation->get_height();
  color_input.ymin = 0;
  if (operation->determine_depending_area_of_interest(&color_input, read_operation, output)) {
    return true;
  }

  /* vector */
  operation = get_input_operation(1);
  vector_input.xmax = input->xmax + 1;
  vector_input.xmin = input->xmin - 1;
  vector_input.ymax = input->ymax + 1;
  vector_input.ymin = input->ymin - 1;
  if (operation->determine_depending_area_of_interest(&vector_input, read_operation, output)) {
    return true;
  }

  /* scale x */
  operation = get_input_operation(2);
  if (operation->determine_depending_area_of_interest(input, read_operation, output)) {
    return true;
  }

  /* scale y */
  operation = get_input_operation(3);
  if (operation->determine_depending_area_of_interest(input, read_operation, output)) {
    return true;
  }

  return false;
}

void DisplaceOperation::get_area_of_interest(const int input_idx,
                                             const rcti &output_area,
                                             rcti &r_input_area)
{
  switch (input_idx) {
    case 0: {
      r_input_area = get_input_operation(input_idx)->get_canvas();
      break;
    }
    case 1: {
      r_input_area = output_area;
      expand_area_for_sampler(r_input_area, PixelSampler::Bilinear);
      break;
    }
    default: {
      r_input_area = output_area;
      break;
    }
  }
}

void DisplaceOperation::update_memory_buffer_started(MemoryBuffer * /*output*/,
                                                     const rcti & /*area*/,
                                                     Span<MemoryBuffer *> inputs)
{
  MemoryBuffer *vector = inputs[1];
  MemoryBuffer *scale_x = inputs[2];
  MemoryBuffer *scale_y = inputs[3];
  vector_read_fn_ = [=](float x, float y, float *out) { vector->read_elem_bilinear(x, y, out); };
  scale_x_read_fn_ = [=](float x, float y, float *out) { scale_x->read_elem_checked(x, y, out); };
  scale_y_read_fn_ = [=](float x, float y, float *out) { scale_y->read_elem_checked(x, y, out); };
}

void DisplaceOperation::update_memory_buffer_partial(MemoryBuffer *output,
                                                     const rcti &area,
                                                     Span<MemoryBuffer *> inputs)
{
  const MemoryBuffer *input_color = inputs[0];
  for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
    const float xy[2] = {float(it.x), float(it.y)};
    float uv[2];
    float deriv[2][2];

    pixel_transform(xy, uv, deriv);
    if (is_zero_v2(deriv[0]) && is_zero_v2(deriv[1])) {
      input_color->read_elem_bilinear(uv[0], uv[1], it.out);
    }
    else {
      /* EWA filtering (without nearest it gets blurry with NO distortion). */
      input_color->read_elem_filtered(uv[0], uv[1], deriv[0], deriv[1], it.out);
    }
  }
}

}  // namespace blender::compositor