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/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor: 
 *		Jeroen Bakker 
 *		Monique Dewanchand
 */

#include "COM_FastGaussianBlurOperation.h"
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"

FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation()
{
	this->iirgaus = NULL;
}

void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
	MemoryBuffer *newData = (MemoryBuffer*)data;
	newData->read(color, x, y);	
}

bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
	rcti newInput;
	rcti sizeInput;
	sizeInput.xmin = 0;
	sizeInput.ymin = 0;
	sizeInput.xmax = 5;
	sizeInput.ymax = 5;
	
	NodeOperation * operation = this->getInputOperation(1);
	if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
		return true;
	}
	else {
		if (this->iirgaus) {
			return false;
		}
		else {
			newInput.xmin = 0;
			newInput.ymin = 0;
			newInput.xmax = this->getWidth();
			newInput.ymax = this->getHeight();
		}
		return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
	}
}

void FastGaussianBlurOperation::initExecution()
{
	BlurBaseOperation::initExecution();
	BlurBaseOperation::initMutex();
}

void FastGaussianBlurOperation::deinitExecution() 
{
	if (this->iirgaus) {
		delete this->iirgaus;
		this->iirgaus = NULL;
	}
	BlurBaseOperation::deinitMutex();	
}

void *FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
{
	BLI_mutex_lock(this->getMutex());
	if (!iirgaus) {
		MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
		MemoryBuffer *copy = newBuf->duplicate();
		updateSize(memoryBuffers);
		
		int c;
		sx = data->sizex * this->size/2.0f;
		sy = data->sizey * this->size/2.0f;	
		
		if ((sx == sy) && (sx > 0.f)) {
			for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
				IIR_gauss(copy, sx, c, 3);
		}
		else {
			if (sx > 0.f) {
				for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
					IIR_gauss(copy, sx, c, 1);
			}
			if (sy > 0.f) {
				for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
					IIR_gauss(copy, sy, c, 2);
			}
		}
		this->iirgaus = copy;
	}
	BLI_mutex_unlock(this->getMutex());
	return iirgaus;
}

void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, int chan, int xy)
{
	double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
	double *X, *Y, *W;
	int i, x, y, sz;
	float *buffer = src->getBuffer();
	
	// <0.5 not valid, though can have a possibly useful sort of sharpening effect
	if (sigma < 0.5f) return;
	
	if ((xy < 1) || (xy > 3)) xy = 3;
	
	// XXX The YVV macro defined below explicitly expects sources of at least 3x3 pixels,
	//     so just skiping blur along faulty direction if src's def is below that limit!
	if (src->getWidth() < 3) xy &= ~(int) 1;
	if (src->getHeight() < 3) xy &= ~(int) 2;
	if (xy < 1) return;
	
	// see "Recursive Gabor Filtering" by Young/VanVliet
	// all factors here in double.prec. Required, because for single.prec it seems to blow up if sigma > ~200
	if (sigma >= 3.556f)
		q = 0.9804f*(sigma - 3.556f) + 2.5091f;
	else // sigma >= 0.5
		q = (0.0561f*sigma + 0.5784f)*sigma - 0.2568f;
	q2 = q*q;
	sc = (1.1668 + q)*(3.203729649  + (2.21566 + q)*q);
	// no gabor filtering here, so no complex multiplies, just the regular coefs.
	// all negated here, so as not to have to recalc Triggs/Sdika matrix
	cf[1] = q*(5.788961737 + (6.76492 + 3.0*q)*q)/ sc;
	cf[2] = -q2*(3.38246 + 3.0*q)/sc;
	// 0 & 3 unchanged
	cf[3] = q2*q/sc;
	cf[0] = 1.0 - cf[1] - cf[2] - cf[3];
	
	// Triggs/Sdika border corrections,
	// it seems to work, not entirely sure if it is actually totally correct,
	// Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
	// found one other implementation by Cristoph Lampert,
	// but neither seem to be quite the same, result seems to be ok so far anyway.
	// Extra scale factor here to not have to do it in filter,
	// though maybe this had something to with the precision errors
	sc = cf[0]/((1.0 + cf[1] - cf[2] + cf[3])*(1.0 - cf[1] - cf[2] - cf[3])*(1.0 + cf[2] + (cf[1] - cf[3])*cf[3]));
	tsM[0] = sc*(-cf[3]*cf[1] + 1.0 - cf[3]*cf[3] - cf[2]);
	tsM[1] = sc*((cf[3] + cf[1])*(cf[2] + cf[3]*cf[1]));
	tsM[2] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
	tsM[3] = sc*(cf[1] + cf[3]*cf[2]);
	tsM[4] = sc*(-(cf[2] - 1.0)*(cf[2] + cf[3]*cf[1]));
	tsM[5] = sc*(-(cf[3]*cf[1] + cf[3]*cf[3] + cf[2] - 1.0)*cf[3]);
	tsM[6] = sc*(cf[3]*cf[1] + cf[2] + cf[1]*cf[1] - cf[2]*cf[2]);
	tsM[7] = sc*(cf[1]*cf[2] + cf[3]*cf[2]*cf[2] - cf[1]*cf[3]*cf[3] - cf[3]*cf[3]*cf[3] - cf[3]*cf[2] + cf[3]);
	tsM[8] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
	
#define YVV(L)                                                                \
{                                                                             \
W[0] = cf[0]*X[0] + cf[1]*X[0] + cf[2]*X[0] + cf[3]*X[0];                 \
W[1] = cf[0]*X[1] + cf[1]*W[0] + cf[2]*X[0] + cf[3]*X[0];                 \
W[2] = cf[0]*X[2] + cf[1]*W[1] + cf[2]*W[0] + cf[3]*X[0];                 \
for (i=3; i<L; i++)                                                       \
W[i] = cf[0]*X[i] + cf[1]*W[i-1] + cf[2]*W[i-2] + cf[3]*W[i-3];       \
tsu[0] = W[L-1] - X[L-1];                                                 \
tsu[1] = W[L-2] - X[L-1];                                                 \
tsu[2] = W[L-3] - X[L-1];                                                 \
tsv[0] = tsM[0]*tsu[0] + tsM[1]*tsu[1] + tsM[2]*tsu[2] + X[L-1];          \
tsv[1] = tsM[3]*tsu[0] + tsM[4]*tsu[1] + tsM[5]*tsu[2] + X[L-1];          \
tsv[2] = tsM[6]*tsu[0] + tsM[7]*tsu[1] + tsM[8]*tsu[2] + X[L-1];          \
Y[L-1] = cf[0]*W[L-1] + cf[1]*tsv[0] + cf[2]*tsv[1] + cf[3]*tsv[2];       \
Y[L-2] = cf[0]*W[L-2] + cf[1]*Y[L-1] + cf[2]*tsv[0] + cf[3]*tsv[1];       \
Y[L-3] = cf[0]*W[L-3] + cf[1]*Y[L-2] + cf[2]*Y[L-1] + cf[3]*tsv[0];       \
for (i=L-4; i>=0; i--)                                                    \
Y[i] = cf[0]*W[i] + cf[1]*Y[i+1] + cf[2]*Y[i+2] + cf[3]*Y[i+3];       \
}
	
	// intermediate buffers
	sz = MAX2(src->getWidth(), src->getHeight());
	X = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss X buf");
	Y = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss Y buf");
	W = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss W buf");
	if (xy & 1) {	// H
		for (y=0; y<src->getHeight(); ++y) {
			const int yx = y*src->getWidth();
			for (x=0; x<src->getWidth(); ++x)
				X[x] = buffer[(x + yx)*COM_NUMBER_OF_CHANNELS + chan];
			YVV(src->getWidth());
			for (x=0; x<src->getWidth(); ++x)
				buffer[(x + yx)*COM_NUMBER_OF_CHANNELS + chan] = Y[x];
		}
	}
	if (xy & 2) {	// V
		for (x=0; x<src->getWidth(); ++x) {
			for (y=0; y<src->getHeight(); ++y)
				X[y] = buffer[(x + y*src->getWidth())*COM_NUMBER_OF_CHANNELS + chan];
			YVV(src->getHeight());
			for (y=0; y<src->getHeight(); ++y)
				buffer[(x + y*src->getWidth())*COM_NUMBER_OF_CHANNELS + chan] = Y[y];
		}
	}
	
	MEM_freeN(X);
	MEM_freeN(W);
	MEM_freeN(Y);
#undef YVV
	
}