1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "BKE_image.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "COM_MultiThreadedOperation.h"
#include "MEM_guardedalloc.h"
#include "RE_pipeline.h"
#include "RE_texture.h"
namespace blender::compositor {
/**
* \brief Base class for all image operations
*/
class BaseImageOperation : public MultiThreadedOperation {
protected:
ImBuf *buffer_;
Image *image_;
ImageUser *imageUser_;
/* TODO: Remove raw buffers when removing Tiled implementation. */
float *imageFloatBuffer_;
unsigned int *imageByteBuffer_;
float *depthBuffer_;
MemoryBuffer *depth_buffer_;
int imageheight_;
int imagewidth_;
int framenumber_;
int numberOfChannels_;
const RenderData *rd_;
const char *viewName_;
BaseImageOperation();
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
*/
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
virtual ImBuf *getImBuf();
public:
void initExecution() override;
void deinitExecution() override;
void setImage(Image *image)
{
image_ = image;
}
void setImageUser(ImageUser *imageuser)
{
imageUser_ = imageuser;
}
void setRenderData(const RenderData *rd)
{
rd_ = rd;
}
void setViewName(const char *viewName)
{
viewName_ = viewName;
}
void setFramenumber(int framenumber)
{
framenumber_ = framenumber;
}
};
class ImageOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageOperation();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class ImageAlphaOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageAlphaOperation();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class ImageDepthOperation : public BaseImageOperation {
public:
/**
* Constructor
*/
ImageDepthOperation();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
|