Welcome to mirror list, hosted at ThFree Co, Russian Federation.

COM_MapRangeOperation.h « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: a544c59887e4c828f8e5e7cb7a626a67ef33a3eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright 2012, Blender Foundation.
 */

#pragma once

#include "COM_NodeOperation.h"
#include "DNA_texture_types.h"

namespace blender::compositor {

/**
 * this program converts an input color to an output value.
 * it assumes we are in sRGB color space.
 */
class MapRangeOperation : public NodeOperation {
 private:
  /**
   * Cached reference to the inputProgram
   */
  SocketReader *m_inputOperation;
  SocketReader *m_sourceMinOperation;
  SocketReader *m_sourceMaxOperation;
  SocketReader *m_destMinOperation;
  SocketReader *m_destMaxOperation;

  bool m_useClamp;

 public:
  /**
   * Default constructor
   */
  MapRangeOperation();

  /**
   * The inner loop of this operation.
   */
  void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;

  /**
   * Initialize the execution
   */
  void initExecution() override;

  /**
   * Deinitialize the execution
   */
  void deinitExecution() override;

  /**
   * Clamp the output
   */
  void setUseClamp(bool value)
  {
    this->m_useClamp = value;
  }
};

}  // namespace blender::compositor