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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#include "COM_NodeOperation.h"
#include "BLI_path_util.h"
#include "BLI_rect.h"
#include "DNA_color_types.h"
#include "intern/openexr/openexr_multi.h"
namespace blender::compositor {
/* Writes the image to a single-layer file. */
class OutputSingleLayerOperation : public NodeOperation {
protected:
const RenderData *m_rd;
const bNodeTree *m_tree;
ImageFormatData *m_format;
char m_path[FILE_MAX];
float *m_outputBuffer;
DataType m_datatype;
SocketReader *m_imageInput;
const ColorManagedViewSettings *m_viewSettings;
const ColorManagedDisplaySettings *m_displaySettings;
const char *m_viewName;
bool m_saveAsRender;
public:
OutputSingleLayerOperation(const RenderData *rd,
const bNodeTree *tree,
DataType datatype,
ImageFormatData *format,
const char *path,
const ColorManagedViewSettings *viewSettings,
const ColorManagedDisplaySettings *displaySettings,
const char *viewName,
const bool saveAsRender);
void executeRegion(rcti *rect, unsigned int tileNumber) override;
bool isOutputOperation(bool /*rendering*/) const override
{
return true;
}
void initExecution() override;
void deinitExecution() override;
eCompositorPriority getRenderPriority() const override
{
return eCompositorPriority::Low;
}
};
/* extra info for OpenEXR layers */
struct OutputOpenExrLayer {
OutputOpenExrLayer(const char *name, DataType datatype, bool use_layer);
char name[EXR_TOT_MAXNAME - 2];
DataType datatype;
bool use_layer;
/* internals */
float *outputBuffer;
SocketReader *imageInput;
};
/* Writes inputs into OpenEXR multilayer channels. */
class OutputOpenExrMultiLayerOperation : public NodeOperation {
protected:
const Scene *m_scene;
const RenderData *m_rd;
const bNodeTree *m_tree;
char m_path[FILE_MAX];
char m_exr_codec;
bool m_exr_half_float;
blender::Vector<OutputOpenExrLayer> m_layers;
const char *m_viewName;
StampData *createStampData() const;
public:
OutputOpenExrMultiLayerOperation(const Scene *scene,
const RenderData *rd,
const bNodeTree *tree,
const char *path,
char exr_codec,
bool exr_half_float,
const char *viewName);
void add_layer(const char *name, DataType datatype, bool use_layer);
void executeRegion(rcti *rect, unsigned int tileNumber) override;
bool isOutputOperation(bool /*rendering*/) const override
{
return true;
}
void initExecution() override;
void deinitExecution() override;
eCompositorPriority getRenderPriority() const override
{
return eCompositorPriority::Low;
}
};
void add_exr_channels(void *exrhandle,
const char *layerName,
const DataType datatype,
const char *viewName,
const size_t width,
bool use_half_float,
float *buf);
void free_exr_channels(void *exrhandle,
const RenderData *rd,
const char *layerName,
const DataType datatype);
int get_datatype_size(DataType datatype);
} // namespace blender::compositor
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