1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#ifndef __COM_READBUFFEROPERATION_H__
#define __COM_READBUFFEROPERATION_H__
#include "COM_MemoryBuffer.h"
#include "COM_MemoryProxy.h"
#include "COM_NodeOperation.h"
class ReadBufferOperation : public NodeOperation {
private:
MemoryProxy *m_memoryProxy;
bool m_single_value; /* single value stored in buffer, copied from associated write operation */
unsigned int m_offset;
MemoryBuffer *m_buffer;
public:
ReadBufferOperation(DataType datetype);
void setMemoryProxy(MemoryProxy *memoryProxy)
{
this->m_memoryProxy = memoryProxy;
}
MemoryProxy *getMemoryProxy()
{
return this->m_memoryProxy;
}
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void *initializeTileData(rcti *rect);
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void executePixelExtend(float output[4],
float x,
float y,
PixelSampler sampler,
MemoryBufferExtend extend_x,
MemoryBufferExtend extend_y);
void executePixelFiltered(float output[4], float x, float y, float dx[2], float dy[2]);
bool isReadBufferOperation() const
{
return true;
}
void setOffset(unsigned int offset)
{
this->m_offset = offset;
}
unsigned int getOffset() const
{
return this->m_offset;
}
bool determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output);
MemoryBuffer *getInputMemoryBuffer(MemoryBuffer **memoryBuffers)
{
return memoryBuffers[this->m_offset];
}
void readResolutionFromWriteBuffer();
void updateMemoryBuffer();
};
#endif
|