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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_RotateOperation_h_
#define _COM_RotateOperation_h_
#include "COM_NodeOperation.h"
class RotateOperation: public NodeOperation {
private:
SocketReader *imageSocket;
SocketReader *degreeSocket;
float centerX;
float centerY;
float cosine;
float sine;
bool doDegree2RadConversion;
bool isDegreeSet;
public:
RotateOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
void initExecution();
void deinitExecution();
void setDoDegree2RadConversion(bool abool) {this->doDegree2RadConversion = abool;}
void ensureDegree();
};
#endif
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