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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_ConstantOperation.h"
namespace blender::compositor {
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class SetValueOperation : public ConstantOperation {
private:
float value_;
public:
/**
* Default constructor
*/
SetValueOperation();
const float *get_constant_elem() override
{
return &value_;
}
float get_value()
{
return value_;
}
void set_value(float value)
{
value_ = value;
}
/**
* The inner loop of this operation.
*/
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
};
} // namespace blender::compositor
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