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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_SocketProxyOperation_h_
#define _COM_SocketProxyOperation_h_
#include "COM_NodeOperation.h"
class SocketProxyOperation : public NodeOperation {
public:
SocketProxyOperation(DataType type, bool use_conversion);
bool isProxyOperation() const { return true; }
bool useDatatypeConversion() const { return m_use_conversion; }
bool getUseConversion() const { return m_use_conversion; }
void setUseConversion(bool use_conversion) { m_use_conversion = use_conversion; }
private:
bool m_use_conversion;
};
#endif
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