Welcome to mirror list, hosted at ThFree Co, Russian Federation.

COM_TonemapOperation.h « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 97ce7c1af1339110e15dcdf96c5083a09a45608c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor:
 *      Jeroen Bakker
 *      Monique Dewanchand
 */

#ifndef __COM_TONEMAPOPERATION_H__
#define __COM_TONEMAPOPERATION_H__
#include "COM_NodeOperation.h"
#include "DNA_node_types.h"

/**
 * \brief temporarily storage during execution of Tonemap
 * \ingroup operation
 */
typedef struct AvgLogLum {
	float al;
	float auto_key;
	float lav;
	float cav[4];
	float igm;
} AvgLogLum;

/**
 * \brief base class of tonemap, implementing the simple tonemap
 * \ingroup operation
 */
class TonemapOperation : public NodeOperation {
protected:
	/**
	 * \brief Cached reference to the reader
	 */
	SocketReader *m_imageReader;

	/**
	 * \brief settings of the Tonemap
	 */
	NodeTonemap *m_data;

	/**
	 * \brief temporarily cache of the execution storage
	 */
	AvgLogLum *m_cachedInstance;

public:
	TonemapOperation();

	/**
	 * the inner loop of this program
	 */
	void executePixel(float output[4], int x, int y, void *data);

	/**
	 * Initialize the execution
	 */
	void initExecution();

	void *initializeTileData(rcti *rect);
	void deinitializeTileData(rcti *rect, void *data);

	/**
	 * Deinitialize the execution
	 */
	void deinitExecution();

	void setData(NodeTonemap *data) { this->m_data = data; }

	bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
};

/**
 * \brief class of tonemap, implementing the photoreceptor tonemap
 * most parts have already been done in TonemapOperation
 * \ingroup operation
 */

class PhotoreceptorTonemapOperation : public TonemapOperation {
public:
	/**
	 * the inner loop of this program
	 */
	void executePixel(float output[4], int x, int y, void *data);
};

#endif