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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_BokehVariableSizeBokehBlurOperation_h
#define _COM_VariableSizeBokehBlurOperation_h
#include "COM_NodeOperation.h"
#include "COM_QualityStepHelper.h"
class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepHelper {
private:
int m_maxBlur;
float m_threshold;
SocketReader *m_inputProgram;
SocketReader *m_inputBokehProgram;
SocketReader *m_inputSizeProgram;
#ifdef COM_DEFOCUS_SEARCH
SocketReader *inputSearchProgram;
#endif
public:
VariableSizeBokehBlurOperation();
/**
* the inner loop of this program
*/
void executePixel(float *color, int x, int y, MemoryBuffer * inputBuffers[], void *data);
/**
* Initialize the execution
*/
void initExecution();
/**
* Deinitialize the execution
*/
void deinitExecution();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void setMaxBlur(int maxRadius) { this->m_maxBlur = maxRadius; }
void setThreshold(float threshold) { this->m_threshold = threshold; }
void executeOpenCL(OpenCLDevice* device, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
};
#ifdef COM_DEFOCUS_SEARCH
class InverseSearchRadiusOperation : public NodeOperation {
private:
int maxBlur;
float threshold;
SocketReader *inputDepth;
SocketReader *inputRadius;
public:
static const int DIVIDER = 4;
InverseSearchRadiusOperation();
/**
* the inner loop of this program
*/
void executePixel(float *color, int x, int y, MemoryBuffer * inputBuffers[], void *data);
/**
* Initialize the execution
*/
void initExecution();
void* initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
/**
* Deinitialize the execution
*/
void deinitExecution();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
void setMaxBlur(int maxRadius) { this->maxBlur = maxRadius; }
void setThreshold(float threshold) { this->threshold = threshold; }
};
#endif
#endif
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