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COM_ViewerBaseOperation.cpp « operations « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * Copyright 2011, Blender Foundation.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Contributor: 
 *		Jeroen Bakker 
 *		Monique Dewanchand
 */

#include "COM_ViewerBaseOperation.h"
#include "COM_SocketConnection.h"
#include "BLI_listbase.h"
#include "BKE_image.h"
#include "WM_api.h"
#include "WM_types.h"
#include "PIL_time.h"
#include "BLI_utildefines.h"
#include "BLI_math_color.h"

extern "C" {
	#include "MEM_guardedalloc.h"
	#include "IMB_imbuf.h"
	#include "IMB_imbuf_types.h"
	#include "IMB_colormanagement.h"
}


ViewerBaseOperation::ViewerBaseOperation() : NodeOperation()
{
	this->setImage(NULL);
	this->setImageUser(NULL);
	this->m_outputBuffer = NULL;
	this->m_depthBuffer = NULL;
	this->m_active = false;
	this->m_doDepthBuffer = false;
	this->m_viewSettings = NULL;
	this->m_displaySettings = NULL;
}

void ViewerBaseOperation::initExecution()
{
	if (isActiveViewerOutput()) {
		initImage();
	}
}

void ViewerBaseOperation::initImage()
{
	Image *anImage = this->m_image;
	ImBuf *ibuf = BKE_image_acquire_ibuf(anImage, this->m_imageUser, &this->m_lock);

	if (!ibuf) return;
	BLI_lock_thread(LOCK_DRAW_IMAGE);
	if (ibuf->x != (int)getWidth() || ibuf->y != (int)getHeight()) {

		imb_freerectImBuf(ibuf);
		imb_freerectfloatImBuf(ibuf);
		IMB_freezbuffloatImBuf(ibuf);
		ibuf->x = getWidth();
		ibuf->y = getHeight();
		imb_addrectfloatImBuf(ibuf);
		anImage->ok = IMA_OK_LOADED;

		ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;

		BLI_unlock_thread(LOCK_DRAW_IMAGE);
	}

	if (m_doDepthBuffer) 
	{
		addzbuffloatImBuf(ibuf);
	}
	BLI_unlock_thread(LOCK_DRAW_IMAGE);

	/* now we combine the input with ibuf */
	this->m_outputBuffer = ibuf->rect_float;

	/* needed for display buffer update
	 *
	 * no need to lock / reference the image buffer because it's seems
	 * to be the single place which changes buffers of viewer image
	 * which is this node
	 */
	this->m_ibuf = ibuf;

	if (m_doDepthBuffer)
	{
		this->m_depthBuffer = ibuf->zbuf_float;
	}

	BKE_image_release_ibuf(this->m_image, this->m_lock);
}
void ViewerBaseOperation:: updateImage(rcti *rect)
{
	IMB_partial_display_buffer_update(this->m_ibuf, this->m_outputBuffer, NULL, getWidth(), 0, 0,
	                                  this->m_viewSettings, this->m_displaySettings,
	                                  rect->xmin, rect->ymin, rect->xmax, rect->ymax);

	WM_main_add_notifier(NC_WINDOW | ND_DRAW, NULL);
}

void ViewerBaseOperation::deinitExecution()
{
	this->m_outputBuffer = NULL;
}

const CompositorPriority ViewerBaseOperation::getRenderPriority() const
{
	if (this->isActiveViewerOutput()) {
		return COM_PRIORITY_HIGH;
	}
	else {
		return COM_PRIORITY_LOW;
	}
}