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# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
.
algorithms
../../blenkernel
../../blenlib
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../nodes
../../gpu/intern
../../../../intern/guardedalloc
)
set(SRC
intern/compile_state.cc
intern/context.cc
intern/conversion_operation.cc
intern/domain.cc
intern/evaluator.cc
intern/input_single_value_operation.cc
intern/node_operation.cc
intern/operation.cc
intern/realize_on_domain_operation.cc
intern/reduce_to_single_value_operation.cc
intern/result.cc
intern/scheduler.cc
intern/shader_node.cc
intern/shader_operation.cc
intern/simple_operation.cc
intern/static_shader_manager.cc
intern/texture_pool.cc
intern/utilities.cc
COM_compile_state.hh
COM_context.hh
COM_conversion_operation.hh
COM_domain.hh
COM_evaluator.hh
COM_input_descriptor.hh
COM_input_single_value_operation.hh
COM_node_operation.hh
COM_operation.hh
COM_realize_on_domain_operation.hh
COM_reduce_to_single_value_operation.hh
COM_result.hh
COM_scheduler.hh
COM_shader_node.hh
COM_shader_operation.hh
COM_simple_operation.hh
COM_static_shader_manager.hh
COM_texture_pool.hh
COM_utilities.hh
algorithms/intern/algorithm_parallel_reduction.cc
algorithms/COM_algorithm_parallel_reduction.hh
)
set(LIB
bf_gpu
bf_nodes
bf_imbuf
bf_blenlib
bf_blenkernel
)
blender_add_lib(bf_realtime_compositor "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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