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COM_input_descriptor.hh « realtime_compositor « compositor « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later */

#pragma once

#include "COM_result.hh"

namespace blender::realtime_compositor {

/* ------------------------------------------------------------------------------------------------
 * Input Descriptor
 *
 * A class that describes an input of an operation. */
class InputDescriptor {
 public:
  /* The type of input. This may be different that the type of result that the operation will
   * receive for the input, in which case, an implicit conversion operation will be added as an
   * input processor to convert it to the required type. */
  ResultType type;
  /* If true, then the input does not need to be realized on the domain of the operation before its
   * execution. See the discussion in COM_domain.hh for more information. */
  bool skip_realization = false;
  /* The priority of the input for determining the operation domain. The non-single value input
   * with the highest priority will be used to infer the operation domain, the highest priority
   * being zero. See the discussion in COM_domain.hh for more information. */
  int domain_priority = 0;
  /* If true, the input expects a single value, and if a non-single value is provided, a default
   * single value will be used instead, see the get_<type>_value_default methods in the Result
   * class. It follows that this also implies skip_realization, because we don't need to realize a
   * result that will be discarded anyways. If false, the input can work with both single and
   * non-single values. */
  bool expects_single_value = false;
};

}  // namespace blender::realtime_compositor