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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2014 Blender Foundation. All rights reserved. */
/** \file
* \ingroup depsgraph
*
* Public API for Querying and Filtering Depsgraph
*/
#pragma once
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
struct Depsgraph;
struct Scene;
struct ViewLayer;
/* ------------------------------------------------ */
/* NOTE: Those flags are same bit-mask as #G.debug_flags */
void DEG_debug_flags_set(struct Depsgraph *depsgraph, int flags);
int DEG_debug_flags_get(const struct Depsgraph *depsgraph);
void DEG_debug_name_set(struct Depsgraph *depsgraph, const char *name);
const char *DEG_debug_name_get(struct Depsgraph *depsgraph);
/* ------------------------------------------------ */
/**
* Obtain simple statistics about the complexity of the depsgraph.
* \param[out] r_outer: The number of outer nodes in the graph.
* \param[out] r_operations: The number of operation nodes in the graph.
* \param[out] r_relations: The number of relations between (executable) nodes in the graph.
*/
void DEG_stats_simple(const struct Depsgraph *graph,
size_t *r_outer,
size_t *r_operations,
size_t *r_relations);
/* ************************************************ */
/* Diagram-Based Graph Debugging */
void DEG_debug_relations_graphviz(const struct Depsgraph *graph, FILE *fp, const char *label);
void DEG_debug_stats_gnuplot(const struct Depsgraph *graph,
FILE *fp,
const char *label,
const char *output_filename);
/* ************************************************ */
/** Compare two dependency graphs. */
bool DEG_debug_compare(const struct Depsgraph *graph1, const struct Depsgraph *graph2);
/** Check that dependencies in the graph are really up to date. */
bool DEG_debug_graph_relations_validate(struct Depsgraph *graph,
struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer);
/** Perform consistency check on the graph. */
bool DEG_debug_consistency_check(struct Depsgraph *graph);
#ifdef __cplusplus
} /* extern "C" */
#endif
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