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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
#include "pipeline_all_objects.h"
#include "intern/builder/deg_builder_nodes.h"
#include "intern/builder/deg_builder_relations.h"
#include "intern/depsgraph.h"
#include "DNA_layer_types.h"
namespace blender::deg {
namespace {
class AllObjectsNodeBuilder : public DepsgraphNodeBuilder {
public:
AllObjectsNodeBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
: DepsgraphNodeBuilder(bmain, graph, cache)
{
}
bool need_pull_base_into_graph(Base * /*base*/) override
{
return true;
}
};
class AllObjectsRelationBuilder : public DepsgraphRelationBuilder {
public:
AllObjectsRelationBuilder(Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache)
: DepsgraphRelationBuilder(bmain, graph, cache)
{
}
bool need_pull_base_into_graph(Base * /*base*/) override
{
return true;
}
};
} // namespace
AllObjectsBuilderPipeline::AllObjectsBuilderPipeline(::Depsgraph *graph)
: ViewLayerBuilderPipeline(graph)
{
}
unique_ptr<DepsgraphNodeBuilder> AllObjectsBuilderPipeline::construct_node_builder()
{
return std::make_unique<AllObjectsNodeBuilder>(bmain_, deg_graph_, &builder_cache_);
}
unique_ptr<DepsgraphRelationBuilder> AllObjectsBuilderPipeline::construct_relation_builder()
{
return std::make_unique<AllObjectsRelationBuilder>(bmain_, deg_graph_, &builder_cache_);
}
} // namespace blender::deg
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