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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#include "intern/debug/deg_debug.h"
#include "BLI_console.h"
#include "BLI_hash.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "PIL_time_utildefines.h"
#include "BKE_global.h"
namespace blender {
namespace deg {
DepsgraphDebug::DepsgraphDebug()
: flags(G.debug), is_ever_evaluated(false), graph_evaluation_start_time_(0)
{
}
bool DepsgraphDebug::do_time_debug() const
{
return ((G.debug & G_DEBUG_DEPSGRAPH_TIME) != 0);
}
void DepsgraphDebug::begin_graph_evaluation()
{
if (!do_time_debug()) {
return;
}
const double current_time = PIL_check_seconds_timer();
if (is_ever_evaluated) {
fps_samples_.add_sample(current_time - graph_evaluation_start_time_);
}
graph_evaluation_start_time_ = current_time;
}
void DepsgraphDebug::end_graph_evaluation()
{
if (!do_time_debug()) {
return;
}
const double graph_eval_end_time = PIL_check_seconds_timer();
printf("Depsgraph updated in %f seconds.\n", graph_eval_end_time - graph_evaluation_start_time_);
printf("Depsgraph evaluation FPS: %f\n", 1.0f / fps_samples_.get_averaged());
is_ever_evaluated = true;
}
bool terminal_do_color(void)
{
return (G.debug & G_DEBUG_DEPSGRAPH_PRETTY) != 0;
}
string color_for_pointer(const void *pointer)
{
if (!terminal_do_color()) {
return "";
}
int r, g, b;
BLI_hash_pointer_to_color(pointer, &r, &g, &b);
char buffer[64];
BLI_snprintf(buffer, sizeof(buffer), TRUECOLOR_ANSI_COLOR_FORMAT, r, g, b);
return string(buffer);
}
string color_end(void)
{
if (!terminal_do_color()) {
return "";
}
return string(TRUECOLOR_ANSI_COLOR_FINISH);
}
} // namespace deg
} // namespace blender
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