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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "intern/debug/deg_time_average.h"
#include "intern/depsgraph_type.h"
#include "BKE_global.h"
#include "DEG_depsgraph_debug.h"
namespace DEG {
class DepsgraphDebug {
public:
DepsgraphDebug();
bool do_time_debug() const;
void begin_graph_evaluation();
void end_graph_evaluation();
/* NOTE: Corresponds to G_DEBUG_DEPSGRAPH_* flags. */
int flags;
/* Name of this dependency graph (is used for debug prints, helping to distinguish graphs
* created for different view layer). */
string name;
/* Is true when dependency graph was evaluated at least once.
* This is NOT an indication that depsgraph is at its evaluated state. */
bool is_ever_evaluated;
protected:
/* Maximum number of counters used to calculate frame rate of depsgraph update. */
static const constexpr int MAX_FPS_COUNTERS = 64;
/* Point in time when last graph evaluation began.
* Is initialized from begin_graph_evaluation() when time debug is enabled.
*/
double graph_evaluation_start_time_;
AveragedTimeSampler<MAX_FPS_COUNTERS> fps_samples_;
};
#define DEG_DEBUG_PRINTF(depsgraph, type, ...) \
do { \
if (DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_##type) { \
DEG_debug_print_begin(depsgraph); \
fprintf(stdout, __VA_ARGS__); \
} \
} while (0)
#define DEG_GLOBAL_DEBUG_PRINTF(type, ...) \
do { \
if (G.debug & G_DEBUG_DEPSGRAPH_##type) { \
fprintf(stdout, __VA_ARGS__); \
} \
} while (0)
#define DEG_ERROR_PRINTF(...) \
do { \
fprintf(stderr, __VA_ARGS__); \
fflush(stderr); \
} while (0)
bool terminal_do_color(void);
string color_for_pointer(const void *pointer);
string color_end(void);
} // namespace DEG
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