Welcome to mirror list, hosted at ThFree Co, Russian Federation.

depsgraph.cc « intern « depsgraph « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 8f9595d2476ded9e2bee6b4e0b553e6b6362e561 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2013 Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup depsgraph
 *
 * Core routines for how the Depsgraph works.
 */

#include "intern/depsgraph.h" /* own include */

#include <algorithm>
#include <cstring>

#include "MEM_guardedalloc.h"

#include "BLI_utildefines.h"
#include "BLI_console.h"
#include "BLI_hash.h"
#include "BLI_ghash.h"

extern "C" {
#include "BKE_scene.h"
#include "BKE_global.h"
#include "BKE_idcode.h"
}

#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"

#include "intern/depsgraph_update.h"
#include "intern/depsgraph_physics.h"
#include "intern/depsgraph_registry.h"

#include "intern/eval/deg_eval_copy_on_write.h"

#include "intern/node/deg_node.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_factory.h"
#include "intern/node/deg_node_id.h"
#include "intern/node/deg_node_operation.h"
#include "intern/node/deg_node_time.h"

namespace DEG {

/* TODO(sergey): Find a better place for this. */
template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
{
  vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
}

Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
    : time_source(NULL),
      need_update(true),
      need_update_time(false),
      bmain(bmain),
      scene(scene),
      view_layer(view_layer),
      mode(mode),
      ctime(BKE_scene_frame_get(scene)),
      scene_cow(NULL),
      is_active(false),
      is_evaluating(false),
      is_render_pipeline_depsgraph(false)
{
  BLI_spin_init(&lock);
  id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
  entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
  debug_flags = G.debug;
  memset(id_type_updated, 0, sizeof(id_type_updated));
  memset(id_type_exist, 0, sizeof(id_type_exist));
  memset(physics_relations, 0, sizeof(physics_relations));
}

Depsgraph::~Depsgraph()
{
  clear_id_nodes();
  BLI_ghash_free(id_hash, NULL, NULL);
  BLI_gset_free(entry_tags, NULL);
  if (time_source != NULL) {
    OBJECT_GUARDED_DELETE(time_source, TimeSourceNode);
  }
  BLI_spin_end(&lock);
}

/* Node Management ---------------------------- */

TimeSourceNode *Depsgraph::add_time_source()
{
  if (time_source == NULL) {
    DepsNodeFactory *factory = type_get_factory(NodeType::TIMESOURCE);
    time_source = (TimeSourceNode *)factory->create_node(NULL, "", "Time Source");
  }
  return time_source;
}

TimeSourceNode *Depsgraph::find_time_source() const
{
  return time_source;
}

IDNode *Depsgraph::find_id_node(const ID *id) const
{
  return reinterpret_cast<IDNode *>(BLI_ghash_lookup(id_hash, id));
}

IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
{
  BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) == 0);
  IDNode *id_node = find_id_node(id);
  if (!id_node) {
    DepsNodeFactory *factory = type_get_factory(NodeType::ID_REF);
    id_node = (IDNode *)factory->create_node(id, "", id->name);
    id_node->init_copy_on_write(id_cow_hint);
    /* Register node in ID hash.
     *
     * NOTE: We address ID nodes by the original ID pointer they are
     * referencing to. */
    BLI_ghash_insert(id_hash, id, id_node);
    id_nodes.push_back(id_node);

    id_type_exist[BKE_idcode_to_index(GS(id->name))] = 1;
  }
  return id_node;
}

void Depsgraph::clear_id_nodes_conditional(const std::function<bool(ID_Type id_type)> &filter)
{
  for (IDNode *id_node : id_nodes) {
    if (id_node->id_cow == NULL) {
      /* This means builder "stole" ownership of the copy-on-written
       * datablock for her own dirty needs. */
      continue;
    }
    if (!deg_copy_on_write_is_expanded(id_node->id_cow)) {
      continue;
    }
    const ID_Type id_type = GS(id_node->id_cow->name);
    if (filter(id_type)) {
      id_node->destroy();
    }
  }
}

void Depsgraph::clear_id_nodes()
{
  /* Free memory used by ID nodes. */

  /* Stupid workaround to ensure we free IDs in a proper order. */
  clear_id_nodes_conditional([](ID_Type id_type) { return id_type == ID_SCE; });
  clear_id_nodes_conditional([](ID_Type id_type) { return id_type != ID_PA; });

  for (IDNode *id_node : id_nodes) {
    OBJECT_GUARDED_DELETE(id_node, IDNode);
  }
  /* Clear containers. */
  BLI_ghash_clear(id_hash, NULL, NULL);
  id_nodes.clear();
  /* Clear physics relation caches. */
  clear_physics_relations(this);
}

/* Add new relation between two nodes */
Relation *Depsgraph::add_new_relation(Node *from, Node *to, const char *description, int flags)
{
  Relation *rel = NULL;
  if (flags & RELATION_CHECK_BEFORE_ADD) {
    rel = check_nodes_connected(from, to, description);
  }
  if (rel != NULL) {
    rel->flag |= flags;
    return rel;
  }

#ifndef NDEBUG
  if (from->type == NodeType::OPERATION && to->type == NodeType::OPERATION) {
    OperationNode *operation_from = static_cast<OperationNode *>(from);
    OperationNode *operation_to = static_cast<OperationNode *>(to);
    BLI_assert(operation_to->owner->type != NodeType::COPY_ON_WRITE ||
               operation_from->owner->type == NodeType::COPY_ON_WRITE);
  }
#endif

  /* Create new relation, and add it to the graph. */
  rel = OBJECT_GUARDED_NEW(Relation, from, to, description);
  rel->flag |= flags;
  return rel;
}

Relation *Depsgraph::check_nodes_connected(const Node *from,
                                           const Node *to,
                                           const char *description)
{
  for (Relation *rel : from->outlinks) {
    BLI_assert(rel->from == from);
    if (rel->to != to) {
      continue;
    }
    if (description != NULL && !STREQ(rel->name, description)) {
      continue;
    }
    return rel;
  }
  return NULL;
}

/* ************************ */
/* Relationships Management */

Relation::Relation(Node *from, Node *to, const char *description)
    : from(from), to(to), name(description), flag(0)
{
  /* Hook it up to the nodes which use it.
   *
   * NOTE: We register relation in the nodes which this link connects to here
   * in constructor but we don't unregister it in the destructor.
   *
   * Reasoning:
   *
   * - Destructor is currently used on global graph destruction, so there's no
   *   real need in avoiding dangling pointers, all the memory is to be freed
   *   anyway.
   *
   * - Unregistering relation is not a cheap operation, so better to have it
   *   as an explicit call if we need this. */
  from->outlinks.push_back(this);
  to->inlinks.push_back(this);
}

Relation::~Relation()
{
  /* Sanity check. */
  BLI_assert(from != NULL && to != NULL);
}

void Relation::unlink()
{
  /* Sanity check. */
  BLI_assert(from != NULL && to != NULL);
  remove_from_vector(&from->outlinks, this);
  remove_from_vector(&to->inlinks, this);
}

/* Low level tagging -------------------------------------- */

/* Tag a specific node as needing updates. */
void Depsgraph::add_entry_tag(OperationNode *node)
{
  /* Sanity check. */
  if (node == NULL) {
    return;
  }
  /* Add to graph-level set of directly modified nodes to start searching
   * from.
   * NOTE: this is necessary since we have several thousand nodes to play
   * with. */
  BLI_gset_insert(entry_tags, node);
}

void Depsgraph::clear_all_nodes()
{
  clear_id_nodes();
  if (time_source != NULL) {
    OBJECT_GUARDED_DELETE(time_source, TimeSourceNode);
    time_source = NULL;
  }
}

ID *Depsgraph::get_cow_id(const ID *id_orig) const
{
  IDNode *id_node = find_id_node(id_orig);
  if (id_node == NULL) {
    /* This function is used from places where we expect ID to be either
     * already a copy-on-write version or have a corresponding copy-on-write
     * version.
     *
     * We try to enforce that in debug builds, for for release we play a bit
     * safer game here. */
    if ((id_orig->tag & LIB_TAG_COPIED_ON_WRITE) == 0) {
      /* TODO(sergey): This is nice sanity check to have, but it fails
       * in following situations:
       *
       * - Material has link to texture, which is not needed by new
       *   shading system and hence can be ignored at construction.
       * - Object or mesh has material at a slot which is not used (for
       *   example, object has material slot by materials are set to
       *   object data). */
      // BLI_assert(!"Request for non-existing copy-on-write ID");
    }
    return (ID *)id_orig;
  }
  return id_node->id_cow;
}

}  // namespace DEG

/* **************** */
/* Public Graph API */

/* Initialize a new Depsgraph */
Depsgraph *DEG_graph_new(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
{
  DEG::Depsgraph *deg_depsgraph = OBJECT_GUARDED_NEW(
      DEG::Depsgraph, bmain, scene, view_layer, mode);
  DEG::register_graph(deg_depsgraph);
  return reinterpret_cast<Depsgraph *>(deg_depsgraph);
}

/* Free graph's contents and graph itself */
void DEG_graph_free(Depsgraph *graph)
{
  if (graph == NULL) {
    return;
  }
  using DEG::Depsgraph;
  DEG::Depsgraph *deg_depsgraph = reinterpret_cast<DEG::Depsgraph *>(graph);
  DEG::unregister_graph(deg_depsgraph);
  OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}

bool DEG_is_evaluating(struct Depsgraph *depsgraph)
{
  DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
  return deg_graph->is_evaluating;
}

bool DEG_is_active(const struct Depsgraph *depsgraph)
{
  if (depsgraph == NULL) {
    /* Happens for such cases as work object in what_does_obaction(),
     * and sine render pipeline parts. Shouldn't really be accepting
     * NULL depsgraph, but is quite hard to get proper one in those
     * cases. */
    return false;
  }
  const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(depsgraph);
  return deg_graph->is_active;
}

void DEG_make_active(struct Depsgraph *depsgraph)
{
  DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
  deg_graph->is_active = true;
  /* TODO(sergey): Copy data from evaluated state to original. */
}

void DEG_make_inactive(struct Depsgraph *depsgraph)
{
  DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
  deg_graph->is_active = false;
}