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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
*/
/** \file blender/depsgraph/intern/depsgraph_update.h
* \ingroup depsgraph
*/
#pragma once
struct DEGEditorUpdateContext;
struct ID;
namespace DEG {
void deg_editors_id_update(const DEGEditorUpdateContext *update_ctx,
struct ID *id);
void deg_editors_scene_update(const DEGEditorUpdateContext *update_ctx,
bool updated);
} // namespace DEG
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