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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2019 Blender Foundation. All rights reserved. */
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "BKE_modifier.h"
#include "intern/depsgraph_type.h"
namespace blender::deg {
struct Depsgraph;
class AnimationValueBackup {
public:
AnimationValueBackup() = default;
AnimationValueBackup(const string &rna_path, int array_index, float value);
AnimationValueBackup(const AnimationValueBackup &other) = default;
AnimationValueBackup(AnimationValueBackup &&other) noexcept = default;
AnimationValueBackup &operator=(const AnimationValueBackup &other) = default;
AnimationValueBackup &operator=(AnimationValueBackup &&other) = default;
string rna_path;
int array_index;
float value;
};
/* Backup of animated properties values. */
class AnimationBackup {
public:
AnimationBackup(const Depsgraph *depsgraph);
void reset();
void init_from_id(ID *id);
void restore_to_id(ID *id);
bool meed_value_backup;
Vector<AnimationValueBackup> values_backup;
};
} // namespace blender::deg
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