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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "BKE_modifier.h"
#include "intern/depsgraph_type.h"
namespace DEG {
struct Depsgraph;
class AnimationValueBackup {
public:
AnimationValueBackup();
AnimationValueBackup(const string &rna_path, int array_index, float value);
~AnimationValueBackup();
AnimationValueBackup(const AnimationValueBackup &other) = default;
AnimationValueBackup(AnimationValueBackup &&other) noexcept = default;
AnimationValueBackup &operator=(const AnimationValueBackup &other) = default;
AnimationValueBackup &operator=(AnimationValueBackup &&other) = default;
string rna_path;
int array_index;
float value;
};
/* Backup of animated properties values. */
class AnimationBackup {
public:
AnimationBackup(const Depsgraph *depsgraph);
void reset();
void init_from_id(ID *id);
void restore_to_id(ID *id);
bool meed_value_backup;
Vector<AnimationValueBackup> values_backup;
};
} // namespace DEG
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