Welcome to mirror list, hosted at ThFree Co, Russian Federation.

deg_eval_visibility.h « eval « intern « depsgraph « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9e9db8ab34a3cf4f185cb4620fcead1a04284ba7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2022 Blender Foundation. All rights reserved. */

/** \file
 * \ingroup depsgraph
 */

#pragma once

struct Depsgraph;

namespace blender::deg {

struct Depsgraph;
struct IDNode;

/* Evaluate actual node visibility flags based on the current state of object's visibility
 * restriction flags. */
void deg_evaluate_object_node_visibility(::Depsgraph *depsgraph, IDNode *id_node);

/* Flush both static and dynamic visibility flags from leaves up to the roots, making it possible
 * to know whether a node has affect on something (potentially) visible. */
void deg_graph_flush_visibility_flags(Depsgraph *graph);
void deg_graph_flush_visibility_flags_if_needed(Depsgraph *graph);

}  // namespace blender::deg