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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
*/
/** \file blender/depsgraph/intern/node/deg_node_factory_impl.h
* \ingroup depsgraph
*/
#pragma once
#include "intern/node/deg_node_factory.h"
struct ID;
namespace DEG {
template <class ModeObjectType>
NodeType DepsNodeFactoryImpl<ModeObjectType>::type() const
{
return ModeObjectType::typeinfo.type;
}
template <class ModeObjectType>
const char *DepsNodeFactoryImpl<ModeObjectType>::type_name() const {
return ModeObjectType::typeinfo.type_name;
}
template <class ModeObjectType>
int DepsNodeFactoryImpl<ModeObjectType>::id_recalc_tag() const {
return ModeObjectType::typeinfo.id_recalc_tag;
}
template <class ModeObjectType>
Node *DepsNodeFactoryImpl<ModeObjectType>::create_node(
const ID *id, const char *subdata, const char *name) const
{
Node *node = OBJECT_GUARDED_NEW(ModeObjectType);
/* Populate base node settings. */
node->type = type();
/* Set name if provided, or use default type name. */
if (name[0] != '\0') {
node->name = name;
}
else {
node->name = type_name();
}
node->init(id, subdata);
return node;
}
} // namespace DEG
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