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eevee_empty_volume.glsl « shaders « eevee « engines « draw « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* Empty GLSL source to satisfy the GPUShaderCreateInfo requirements. */
/* Needed includes for shader nodes. */
#pragma BLENDER_REQUIRE(closure_type_lib.glsl)
#pragma BLENDER_REQUIRE(common_view_lib.glsl)
#pragma BLENDER_REQUIRE(common_math_lib.glsl)
#pragma BLENDER_REQUIRE(common_attribute_lib.glsl)
#pragma BLENDER_REQUIRE(closure_eval_volume_lib.glsl)