Welcome to mirror list, hosted at ThFree Co, Russian Federation.

prepass_frag.glsl « shaders « eevee « engines « draw « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 6317dcea0e99d10af5550c82b4843b0290006c52 (plain)
1
2
3
4
5
6
7

void main()
{
	/* For now do nothing.
	 * In the future, output object motion blur.
	 * This pass could also be controlled but nodetree (pixel depth offset, stochastic transparency). */
}