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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation.
*/
#include "BKE_global.h"
#include "BLI_rect.h"
#include "GPU_framebuffer.h"
#include "ED_view3d.h"
#include "DRW_render.h"
struct EEVEE_Data {
DrawEngineType *engine_type;
DRWViewportEmptyList *fbl;
DRWViewportEmptyList *txl;
DRWViewportEmptyList *psl;
DRWViewportEmptyList *stl;
void *instance;
};
static void eevee_engine_init(void *vedata)
{
UNUSED_VARS(vedata);
}
static void eevee_draw_scene(void *vedata)
{
UNUSED_VARS(vedata);
}
static void eevee_cache_init(void *vedata)
{
UNUSED_VARS(vedata);
}
static void eevee_cache_populate(void *vedata, Object *object)
{
UNUSED_VARS(vedata, object);
}
static void eevee_cache_finish(void *vedata)
{
UNUSED_VARS(vedata);
}
static void eevee_engine_free()
{
}
static void eevee_instance_free(void *instance)
{
UNUSED_VARS(instance);
}
static void eevee_render_to_image(void *UNUSED(vedata),
struct RenderEngine *engine,
struct RenderLayer *layer,
const struct rcti *UNUSED(rect))
{
UNUSED_VARS(engine, layer);
}
static void eevee_render_update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer)
{
UNUSED_VARS(engine, scene, view_layer);
}
static const DrawEngineDataSize eevee_data_size = DRW_VIEWPORT_DATA_SIZE(EEVEE_Data);
extern "C" {
DrawEngineType draw_engine_eevee_next_type = {
nullptr,
nullptr,
N_("Eevee"),
&eevee_data_size,
&eevee_engine_init,
&eevee_engine_free,
&eevee_instance_free,
&eevee_cache_init,
&eevee_cache_populate,
&eevee_cache_finish,
&eevee_draw_scene,
nullptr,
nullptr,
&eevee_render_to_image,
nullptr,
};
RenderEngineType DRW_engine_viewport_eevee_next_type = {
nullptr,
nullptr,
"BLENDER_EEVEE_NEXT",
N_("Eevee Next"),
RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
nullptr,
&DRW_render_to_image,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
&eevee_render_update_passes,
&draw_engine_eevee_next_type,
{nullptr, nullptr, nullptr},
};
}
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