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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2017, Blender Foundation.
*/
/** \file
* \ingroup draw_engine
*/
#pragma once
extern DrawEngineType draw_engine_external_type;
extern RenderEngineType DRW_engine_viewport_external_type;
/* Check whether an external engine is to be used to draw content of an image editor.
* If the drawing is possible, the render engine is "acquired" so that it is not freed by the
* render engine for until drawing is finished.
*
* NOTE: Released by the draw engine when it is done drawing. */
bool DRW_engine_external_acquire_for_image_editor(void);
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