blob: 474f3254389e5e45f1e315bc60a5f99394f78a70 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
in vec3 pos;
in vec4 color;
in int colorid; /* if equal 0 (i.e: Not specified) use color attribute and stippling. */
noperspective out vec2 stipple_coord;
flat out vec2 stipple_start;
flat out vec4 finalColor;
vec2 screen_position(vec4 p)
{
return ((p.xy / p.w) * 0.5 + 0.5) * sizeViewport.xy;
}
void main()
{
vec3 world_pos = point_object_to_world(pos);
gl_Position = point_world_to_ndc(world_pos);
stipple_coord = stipple_start = screen_position(gl_Position);
#ifdef OBJECT_WIRE
/* Extract data packed inside the unused mat4 members. */
finalColor = vec4(ModelMatrix[0][3], ModelMatrix[1][3], ModelMatrix[2][3], ModelMatrix[3][3]);
#else
if (colorid == TH_CAMERA_PATH) {
finalColor = colorCameraPath;
finalColor.a = 0.0; /* No Stipple */
}
else {
finalColor = color;
finalColor.a = 1.0; /* Stipple */
}
#endif
#ifdef USE_WORLD_CLIP_PLANES
world_clip_planes_calc_clip_distance(world_pos);
#endif
}
|