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draw_debug.h « intern « draw « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2018 Blender Foundation. */

/** \file
 * \ingroup draw
 */

#pragma once

struct BoundBox;

void DRW_debug_modelmat_reset(void);
void DRW_debug_modelmat(const float modelmat[4][4]);

void DRW_debug_line_v3v3(const float v1[3], const float v2[3], const float color[4]);
void DRW_debug_polygon_v3(const float (*v)[3], int vert_len, const float color[4]);
/**
 * \note g_modelmat is still applied on top.
 */
void DRW_debug_m4(const float m[4][4]);
void DRW_debug_m4_as_bbox(const float m[4][4], const float color[4], bool invert);
void DRW_debug_bbox(const BoundBox *bbox, const float color[4]);
void DRW_debug_sphere(const float center[3], float radius, const float color[4]);